Village Center
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City Main Building
| Name | Construction Costs | Gold Production | Culture Points | Trade Points | ||
|---|---|---|---|---|---|---|
Village Center
|
50
50
50
50 |
0 |
10m
|
30 |
||
| Ability | ||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Provides | Requires | |||||||||||||||||||
|
| |||||||||||||||||||
| Researches | |||||
|---|---|---|---|---|---|
| Name | Costs | Research Time | Bonus | ||
Conscription
|
100
50
50
150 |
0 |
14m
|
| |
Espionage
|
250
275
275
350 |
0 |
02h30m
|
| |
Hunting
|
500
600
800
650 |
0 |
12h30m
|
| |
Military Training
|
250
400
275
325 |
0 |
10h25m
|
| |
Tribalism
|
450
650
800
550 |
0 |
05h00m
|
| |
| Civilian Units Trained | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| Name | Cost | Production Time | Buy Price | Upkeep | Speed | Carry Capacity | Workforce | Healforce | Researchforce |
Worker
|
40
40
50
30 |
01m
|
250 |
1 |
|||||
| Military Units Trained | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| Name | Cost | Production Time | Buy Price | Upkeep | Carry Capacity | Attack | Defence | Hitpoints | Destroy Force |
Axeman
|
50
30
70
50 |
02m
|
300 |
1 |
|||||
| Improvements | |||||
|---|---|---|---|---|---|
| Name | Construction Costs | Bonus | |||
Graveyard
|
1050
1300
1100
1150
400 |
0 |
03d18h00m
|
| |

Village Center techtree