Clinic

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Place to heal hero and military units.

Name Construction Costs Gold Production Culture Points Trade Points
hospital_1_TREE.png Clinic
WOOD_MEDIUM.png 500
CLAY_MEDIUM.png 600
FOOD_MEDIUM.png 600
IRON_MEDIUM.png 500
GOLD_MEDIUM.png 0
icon-time.png

08h20m


GOLD_MEDIUM.png 0
icon-culture points.png18
icon-trade points.png10


Ability
Provides Requires
Building type Fabricate Building
+3 Building healer count
+1 Hero recovery capacity to building
Base type Hospital
Clinic
Building type Research Building
+50 Unit healing capacity to building
+18 City provided culture points
+10 City provided trade points
+100% Wounded capacity to city
Base type Hospital to city
Clinic to city
No Building in slot
City area
User has Civil Service technology
City has Town Center or City Center or Royal Palace


Researches
Name Costs Research Time Bonus
hygiene_TREE.png Hygiene
WOOD_MEDIUM.png 1200
CLAY_MEDIUM.png 1300
FOOD_MEDIUM.png 1250
IRON_MEDIUM.png 1250
GOLD_MEDIUM.png 0
icon-time.png

16h40m


+3% Healing workforce to user
+5% Hero healing to user
medicine_TREE.png Medicine
WOOD_MEDIUM.png 1300
CLAY_MEDIUM.png 1400
FOOD_MEDIUM.png 1500
IRON_MEDIUM.png 1350
GOLD_MEDIUM.png 0
icon-time.png

18h20m


+5% Army wounded count to user
+3% Healing workforce to user
+10 Unit healing capacity to user


Civilian Units Trained
Name Cost Production Time Buy Price Upkeep Speed Carry Capacity Workforce Healforce Researchforce
healer_1_TREE.png Healer
WOOD_MEDIUM.png 300
CLAY_MEDIUM.png 300
FOOD_MEDIUM.png 550
IRON_MEDIUM.png 250
icon-time.png

35m


GOLD_MEDIUM.png 1100
FOOD_MEDIUM.png 2
icon-speed.png18.0
icon-carry capacity.png0.0
icon-work force.png0.0
icon-heal force.png1.0
icon-research force.png0.0


Improvements
Name Construction Costs Bonus
public_bath_TREE.png Public Bath
WOOD_MEDIUM.png 1100
CLAY_MEDIUM.png 1250
FOOD_MEDIUM.png 1100
IRON_MEDIUM.png 1150
STONE_MEDIUM.png 400
GOLD_MEDIUM.png 0
icon-time.png

23h20m


+5% Healing workforce to building
+6 City provided culture points
+5% Hero healing to user


Consumable Equipments
Name Price Effect Duration Effect
alcohol_MEDIUM.png Alcohol
GOLD_MEDIUM.png 4000
icon-time.png

08h00m


+25% Healing workforce to building
candle_MEDIUM.png Candle
GOLD_MEDIUM.png 2000
icon-time.png

06h00m


+15% Research workforce
fabrication_book_MEDIUM.png Fabrication Book
GOLD_MEDIUM.png 4000
icon-time.png

06h00m


+20% Fabricate workforce to building
oil_lamp_MEDIUM.png Oil Lamp
GOLD_MEDIUM.png 4000
icon-time.png

06h00m


+20% Research workforce
research_book_MEDIUM.png Research Book
GOLD_MEDIUM.png 2000
icon-time.png

06h00m


+15% Research workforce
researchers_cloth_MEDIUM.png Researchers Cloth
GOLD_MEDIUM.png 4000
icon-time.png

06h00m


+20% Research workforce
researchers_hat_MEDIUM.png Researchers Hat
GOLD_MEDIUM.png 2000
icon-time.png

06h00m


+10% Research workforce
workers_cloth_MEDIUM.png Workers Cloth
GOLD_MEDIUM.png 2000
icon-time.png

08h00m


+20% Carry workforce to building
+10% Fabricate workforce to building
+10% Resource production workforce
Equipment Fabrications
Name Output Fabrication Costs Job Type
bandage_fabrication_TREE.png Bandage Fabrication bandage_TREE.png Bandage
COTTON_MEDIUM.png 100
FLAX_MEDIUM.png 60
GOLD_MEDIUM.png 50
icon-time.png

05h50m


HEAL
small_healing_potion_fabrication_TREE.png Small Healing Potion Fabrication small_healing_potion_TREE.png Small Healing Potion
GRAPE_MEDIUM.png 60
GLASS_MEDIUM.png 60
GOLD_MEDIUM.png 50
icon-time.png

05h00m


HEAL
Resource Fabrications
Name Output Fabrication Costs Job Type


ClinicCivil ServiceTown Center
Clinic techtree