Alcohol
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Provide additional unit healing ability to building.
| Name | Price | Effect Period | Equipment Type | Multiple usage |
|---|---|---|---|---|
Alcohol
|
4000 |
08h00m
|
BUILDING_CONSUMABLE | Multiply effect period |
| Ability | |||
|---|---|---|---|
| Provides | Requires | ||
|
| ||
| Usable by Buildings | ||||||
|---|---|---|---|---|---|---|
| Name | Construction Costs | Culture Points | Trade Points | |||
Clinic
|
500
600
600
500 |
0 |
08h20m
|
|||
Hospital
|
2500
2650
2800
2700
2200 |
0 |
06d22h40m
|
|||
Royal Hospital
|
8400
8300
8600
8300
4500 |
0 |
11d11h00m
|
|||
| Equipment Fabrications | |||||
|---|---|---|---|---|---|
| Name | Output | Fabrication Costs | Job Type | ||
Alcohol Fabrication
|
Alcohol
|
180
90
135
60 |
400 |
15h00m
|
HEAL |