Heroes
There are three types of heroes: Commander, Spy and Diplomat. Each type has it's own set of actions.
Each hero has 6 skills: strength, dexterity, constitution, charisma, wisdom and intelligence. Hero skills increase each level that is multiple of 10.
Tavern gives a choice of 3-5 heroes for hire. Each hero skill is random between 5 and 9. One can refresh list of heroes unlimited number of times for free, but it is still hard to get a hero with perfect skills.
Heroes from ruins have main skills around 15 and other skills around 10. But such ruins are not common and have only 10% chance to produce a hero.
Commander
Commander is for fight. Major skills needed: strength, dexterity.
Commander actions depend on support units it has.
List of actions:
- Excavate ruins (with researcher)
- Collect resources from a cell (with workers)
- Camp
...
Spy
Spy is for spy. Major skills needed: constitution, charisma, wisdom and intelligence.
List of actions:
- Search for a spy on a tile (1min, cooldown 10min), (provides experience)
- Cripple enemy hero (roots it in place for approximately 2 hours)
- Assasinate a hero (prerequisites are not clear)
Diplomat
Diplomat is for diplomacy. Major skills needed: constitution, charisma, wisdom and intelligence.
List of actions:
- Explore the ruins (5min?, no cooldown)
- Explore cell resource
- Expand alliance territory to a cell (cost grows exponentially by the distance to the closest alliance city)