Difference between revisions of "heros"
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==Diplomat== | ==Diplomat== | ||
Diplomat is for diplomacy. Major skills needed: constitution, charisma, wisdom and intelligence. | Diplomat is for diplomacy. Major skills needed: constitution, charisma, wisdom and intelligence. | ||
| + | |||
| + | List of actions: | ||
| + | * Explore the ruins (5min?, no cooldown) | ||
| + | * Explore cell resource | ||
| + | * Expand alliance territory to a cell (cost grows exponentially by the distance to the closest alliance city) | ||
Revision as of 10:07, 4 November 2021
There are three types of heroes: Commander, Spy and Diplomat. Each one has it's own skill set which the gamer can select from them and hero actions.
Skill set consist of 6 type: strength, dexterity, constitution, charisma, wisdom and intelligence.
Commander
Commander is for fight. Major skills needed: strength, dexterity.
Commander actions depend on support units it has.
List of actions:
- excavate ruins (with researcher)
- collect resources from a cell (with workers)
- camp
...
Spy
Spy is for spy. Major skills needed: constitution, charisma, wisdom and intelligence.
List of actions:
- Search for a spy on a tile (1min, cooldown 10min), (provides experience)
- Cripple enemy hero (roots it in place for approximately 2 hours)
- Assasinate a hero (prerequisites are not clear)
Diplomat
Diplomat is for diplomacy. Major skills needed: constitution, charisma, wisdom and intelligence.
List of actions:
- Explore the ruins (5min?, no cooldown)
- Explore cell resource
- Expand alliance territory to a cell (cost grows exponentially by the distance to the closest alliance city)