Difference between revisions of "heros"

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There are three types of heroes: Commander, Spy and Diplomat. Each type has it's own set of actions.
 
There are three types of heroes: Commander, Spy and Diplomat. Each type has it's own set of actions.
Each hero has 6 stats: strength, dexterity, constitution, charisma, wisdom and intelligence. Hero stats increase each level that is multiple of 10.   
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Each hero has 6 skills: strength, dexterity, constitution, charisma, wisdom and intelligence. Hero skills increase each level that is multiple of 10.   
  
Tavern gives a choice of 3-5 heroes for hire. Each hero stat is random between 5 and 9. One can refresh list of heroes unlimited number of times for free, but it is still hard to get a hero with perfect stats.
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Tavern gives a choice of 3-5 heroes for hire. Each hero skill is random between 5 and 9. One can refresh list of heroes unlimited number of times for free, but it is still hard to get a hero with perfect skills.
  
Heroes from ruins have main stats around 15 and other stats around 10. But such ruins are not common and have only 10% chance to produce a hero.   
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Heroes from ruins have main skills around 15 and other skills around 10. But such ruins are not common and have only 10% chance to produce a hero.   
  
  
 
==Commander==
 
==Commander==
Commander is for fight. Main stats needed: strength, dexterity.
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Commander is for fight. Major skills needed: strength, dexterity.
  
 
Commander actions depend on support units it has.  
 
Commander actions depend on support units it has.  
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==Spy==
 
==Spy==
Spy is for spy. Main stats needed: constitution, charisma, wisdom and intelligence.
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Spy is for spy. Major skills needed: constitution, charisma, wisdom and intelligence.
  
 
List of actions:
 
List of actions:
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==Diplomat==
 
==Diplomat==
Diplomat is for diplomacy. Main stats needed: constitution, charisma, wisdom and intelligence.
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Diplomat is for diplomacy. Major skills needed: constitution, charisma, wisdom and intelligence.
  
 
List of actions:
 
List of actions:

Revision as of 10:48, 4 November 2021


There are three types of heroes: Commander, Spy and Diplomat. Each type has it's own set of actions. Each hero has 6 skills: strength, dexterity, constitution, charisma, wisdom and intelligence. Hero skills increase each level that is multiple of 10.

Tavern gives a choice of 3-5 heroes for hire. Each hero skill is random between 5 and 9. One can refresh list of heroes unlimited number of times for free, but it is still hard to get a hero with perfect skills.

Heroes from ruins have main skills around 15 and other skills around 10. But such ruins are not common and have only 10% chance to produce a hero.


Commander

Commander is for fight. Major skills needed: strength, dexterity.

Commander actions depend on support units it has.

List of actions:

  • Excavate ruins (with researcher)
  • Collect resources from a cell (with workers)
  • Camp

...

Spy

Spy is for spy. Major skills needed: constitution, charisma, wisdom and intelligence.

List of actions:

  • Search for a spy on a tile (1min, cooldown 10min), (provides experience)
  • Cripple enemy hero (roots it in place for approximately 2 hours)
  • Assasinate a hero (prerequisites are not clear)

Diplomat

Diplomat is for diplomacy. Major skills needed: constitution, charisma, wisdom and intelligence.

List of actions:

  • Explore the ruins (5min?, no cooldown)
  • Explore cell resource
  • Expand alliance territory to a cell (cost grows exponentially by the distance to the closest alliance city)