Difference between revisions of "heros"

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==Diplomat==
 
==Diplomat==
 
Diplomat is for diplomacy. Major skills needed: constitution, charisma, wisdom and intelligence.
 
Diplomat is for diplomacy. Major skills needed: constitution, charisma, wisdom and intelligence.
 +
 +
List of actions:
 +
* Explore the ruins (5min?, no cooldown)
 +
* Explore cell resource
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* Expand alliance territory to a cell (cost grows exponentially by the distance to the closest alliance city)

Revision as of 10:07, 4 November 2021


There are three types of heroes: Commander, Spy and Diplomat. Each one has it's own skill set which the gamer can select from them and hero actions. Skill set consist of 6 type: strength, dexterity, constitution, charisma, wisdom and intelligence.

Commander

Commander is for fight. Major skills needed: strength, dexterity.

Commander actions depend on support units it has.

List of actions:

  • excavate ruins (with researcher)
  • collect resources from a cell (with workers)
  • camp

...

Spy

Spy is for spy. Major skills needed: constitution, charisma, wisdom and intelligence.

List of actions:

  • Search for a spy on a tile (1min, cooldown 10min), (provides experience)
  • Cripple enemy hero (roots it in place for approximately 2 hours)
  • Assasinate a hero (prerequisites are not clear)

Diplomat

Diplomat is for diplomacy. Major skills needed: constitution, charisma, wisdom and intelligence.

List of actions:

  • Explore the ruins (5min?, no cooldown)
  • Explore cell resource
  • Expand alliance territory to a cell (cost grows exponentially by the distance to the closest alliance city)