Difference between revisions of "ballistics"
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Latest revision as of 11:05, 31 August 2020
Ballistics is the science of mechanics that deals with the flight, behavior, and effects of projectiles; the science or art of designing and accelerating projectiles so as to achieve a desired performance.
| Name | Costs | ||
|---|---|---|---|
Ballistics
|
2200
1800
1800
1900 |
0 |
03d14h40m
|
| Ability | |||||||
|---|---|---|---|---|---|---|---|
| Provides | Requires | ||||||
|
| ||||||
| City Buildings to research | ||||||
|---|---|---|---|---|---|---|
| Name | Construction Costs | Gold Production | Culture Points | Trade Points | ||
Advanced Command Center
|
1750
1800
1850
1900 |
0 |
09d04h00m
|
0 |
||
War Academy
|
3600
3800
3400
3800
3200 |
0 |
18d08h00m
|
0 |
||

Ballistics techtree