Large Farm

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A farm is an area of land, or, for aquaculture, including various structures, devoted primarily to the practice of producing and managing food.

Name Construction Costs Production Worker Capacity Culture Points Trade Points
farm_3_TREE.png Large Farm
WOOD_MEDIUM.png 750
CLAY_MEDIUM.png 600
IRON_MEDIUM.png 650
GOLD_MEDIUM.png 0
icon-time.png

01d16h00m


FOOD_MEDIUM.png 7
icon-unit count.png15
icon-culture points.png8
icon-trade points.png6


Ability
Provides Requires
Base type Farm
Large Farm
Building type Resource Building
+8 City provided culture points
+6 City provided trade points
Large Farm to city
Building is Farm or City has Large Farm
City has Town Center or City Center or Royal Palace
User has Crop Rotation technology


Improvements
Name Construction Costs Bonus
barn_TREE.png Barn
WOOD_MEDIUM.png 1400
CLAY_MEDIUM.png 1300
IRON_MEDIUM.png 1250
STONE_MEDIUM.png 500
GOLD_MEDIUM.png 0
icon-time.png

03d03h00m


+10% Resource production workforce - Food
dairy_TREE.png Dairy
WOOD_MEDIUM.png 1900
CLAY_MEDIUM.png 2100
IRON_MEDIUM.png 1750
GOLD_MEDIUM.png 0
icon-time.png

03d18h00m


+60 Resource production - Food
horse_barn_TREE.png Horse Barn
WOOD_MEDIUM.png 1500
CLAY_MEDIUM.png 1450
FOOD_MEDIUM.png 1500
IRON_MEDIUM.png 1400
GOLD_MEDIUM.png 0
icon-time.png

01d21h00m


+20% Carry workforce to building
orchard_TREE.png Orchard
WOOD_MEDIUM.png 1650
CLAY_MEDIUM.png 1800
IRON_MEDIUM.png 1550
GOLD_MEDIUM.png 0
icon-time.png

02d18h40m


+40 Resource production - Food
small_farm_house_TREE.png Small Farm House
WOOD_MEDIUM.png 200
CLAY_MEDIUM.png 250
FOOD_MEDIUM.png 200
IRON_MEDIUM.png 200
GOLD_MEDIUM.png 0
icon-time.png

08h20m


+5 Resource worker capacity to building
wind_mill_TREE.png Wind Mill
WOOD_MEDIUM.png 3000
CLAY_MEDIUM.png 3200
IRON_MEDIUM.png 1600
STONE_MEDIUM.png 600
GOLD_MEDIUM.png 0
icon-time.png

05d21h40m


+20% Resource production workforce - Food


Consumable Equipments
Name Price Effect Duration Effect
basket_MEDIUM.png Basket
GOLD_MEDIUM.png 500
icon-time.png

12h00m


+50% Carry workforce to building
glove_MEDIUM.png Glove
GOLD_MEDIUM.png 1000
icon-time.png

06h00m


+10% Fabricate workforce to building
+10% Resource production workforce
heavy_plough_MEDIUM.png Heavy Plough
GOLD_MEDIUM.png 4000
icon-time.png

06h00m


+20% Resource production workforce
pitchfork_MEDIUM.png Pitchfork
GOLD_MEDIUM.png 1000
icon-time.png

06h00m


+10% Resource production workforce
plough_MEDIUM.png Plough
GOLD_MEDIUM.png 1000
icon-time.png

06h00m


+10% Resource production workforce
rake_MEDIUM.png Rake
GOLD_MEDIUM.png 1000
icon-time.png

06h00m


+10% Resource production workforce
rope_MEDIUM.png Rope
GOLD_MEDIUM.png 500
icon-time.png

08h00m


+5% Resource production workforce
scythe_MEDIUM.png Scythe
GOLD_MEDIUM.png 1000
icon-time.png

04h00m


+20% Resource production workforce - Food
sickle_MEDIUM.png Sickle
GOLD_MEDIUM.png 1000
icon-time.png

04h00m


+20% Resource production workforce - Food
wheelbarrow_MEDIUM.png Wheelbarrow
GOLD_MEDIUM.png 1000
icon-time.png

06h00m


+20% Carry workforce to building
+10% Fabricate workforce to building
+10% Resource production workforce
worker_shoes_MEDIUM.png Workers Shoes
GOLD_MEDIUM.png 1000
icon-time.png

06h00m


+10% Fabricate workforce to building
+10% Resource production workforce
workers_cloth_MEDIUM.png Workers Cloth
GOLD_MEDIUM.png 2000
icon-time.png

08h00m


+20% Carry workforce to building
+10% Fabricate workforce to building
+10% Resource production workforce


Large FarmFarmTown CenterCrop RotationSmall FarmSmall WarehouseVillage CenterAcademy
Large Farm techtree