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	<id>http://wiki.medievan.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=185.238.219.58</id>
	<title>Medievan - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="http://wiki.medievan.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=185.238.219.58"/>
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	<updated>2026-06-20T23:50:16Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.34.2</generator>
	<entry>
		<id>http://wiki.medievan.com/index.php?title=heros&amp;diff=4397</id>
		<title>heros</title>
		<link rel="alternate" type="text/html" href="http://wiki.medievan.com/index.php?title=heros&amp;diff=4397"/>
		<updated>2021-11-04T10:48:13Z</updated>

		<summary type="html">&lt;p&gt;185.238.219.58: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Heroes}}&lt;br /&gt;
&lt;br /&gt;
There are three types of heroes: Commander, Spy and Diplomat. Each type has it's own set of actions.&lt;br /&gt;
Each hero has 6 skills: strength, dexterity, constitution, charisma, wisdom and intelligence. Hero skills increase each level that is multiple of 10.  &lt;br /&gt;
&lt;br /&gt;
Tavern gives a choice of 3-5 heroes for hire. Each hero skill is random between 5 and 9. One can refresh list of heroes unlimited number of times for free, but it is still hard to get a hero with perfect skills.&lt;br /&gt;
&lt;br /&gt;
Heroes from ruins have main skills around 15 and other skills around 10. But such ruins are not common and have only 10% chance to produce a hero.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Commander==&lt;br /&gt;
Commander is for fight. Major skills needed: strength, dexterity.&lt;br /&gt;
&lt;br /&gt;
Commander actions depend on support units it has. &lt;br /&gt;
&lt;br /&gt;
List of actions:&lt;br /&gt;
* Excavate ruins (with researcher)&lt;br /&gt;
* Collect resources from a cell (with workers)&lt;br /&gt;
* Camp&lt;br /&gt;
...&lt;br /&gt;
&lt;br /&gt;
==Spy==&lt;br /&gt;
Spy is for spy. Major skills needed: constitution, charisma, wisdom and intelligence.&lt;br /&gt;
&lt;br /&gt;
List of actions:&lt;br /&gt;
* Search for a spy on a tile (1min, cooldown 10min), (provides experience)&lt;br /&gt;
* Cripple enemy hero (roots it in place for approximately 2 hours)&lt;br /&gt;
* Assasinate a hero (prerequisites are not clear)&lt;br /&gt;
&lt;br /&gt;
==Diplomat==&lt;br /&gt;
Diplomat is for diplomacy. Major skills needed: constitution, charisma, wisdom and intelligence.&lt;br /&gt;
&lt;br /&gt;
List of actions:&lt;br /&gt;
* Explore the ruins (5min?, no cooldown)&lt;br /&gt;
* Explore cell resource&lt;br /&gt;
* Expand alliance territory to a cell (cost grows exponentially by the distance to the closest alliance city)&lt;/div&gt;</summary>
		<author><name>185.238.219.58</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.medievan.com/index.php?title=heros&amp;diff=4396</id>
		<title>heros</title>
		<link rel="alternate" type="text/html" href="http://wiki.medievan.com/index.php?title=heros&amp;diff=4396"/>
		<updated>2021-11-04T10:38:22Z</updated>

		<summary type="html">&lt;p&gt;185.238.219.58: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Heroes}}&lt;br /&gt;
&lt;br /&gt;
There are three types of heroes: Commander, Spy and Diplomat. Each type has it's own set of actions.&lt;br /&gt;
Each hero has 6 stats: strength, dexterity, constitution, charisma, wisdom and intelligence. Hero stats increase each level that is multiple of 10.  &lt;br /&gt;
&lt;br /&gt;
Tavern gives a choice of 3-5 heroes for hire. Each hero stat is random between 5 and 9. One can refresh list of heroes unlimited number of times for free, but it is still hard to get a hero with perfect stats.&lt;br /&gt;
&lt;br /&gt;
Heroes from ruins have main stats around 15 and other stats around 10. But such ruins are not common and have only 10% chance to produce a hero.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Commander==&lt;br /&gt;
Commander is for fight. Main stats needed: strength, dexterity.&lt;br /&gt;
&lt;br /&gt;
Commander actions depend on support units it has. &lt;br /&gt;
&lt;br /&gt;
List of actions:&lt;br /&gt;
* Excavate ruins (with researcher)&lt;br /&gt;
* Collect resources from a cell (with workers)&lt;br /&gt;
* Camp&lt;br /&gt;
...&lt;br /&gt;
&lt;br /&gt;
==Spy==&lt;br /&gt;
Spy is for spy. Main stats needed: constitution, charisma, wisdom and intelligence.&lt;br /&gt;
&lt;br /&gt;
List of actions:&lt;br /&gt;
* Search for a spy on a tile (1min, cooldown 10min), (provides experience)&lt;br /&gt;
* Cripple enemy hero (roots it in place for approximately 2 hours)&lt;br /&gt;
* Assasinate a hero (prerequisites are not clear)&lt;br /&gt;
&lt;br /&gt;
==Diplomat==&lt;br /&gt;
Diplomat is for diplomacy. Main stats needed: constitution, charisma, wisdom and intelligence.&lt;br /&gt;
&lt;br /&gt;
List of actions:&lt;br /&gt;
* Explore the ruins (5min?, no cooldown)&lt;br /&gt;
* Explore cell resource&lt;br /&gt;
* Expand alliance territory to a cell (cost grows exponentially by the distance to the closest alliance city)&lt;/div&gt;</summary>
		<author><name>185.238.219.58</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.medievan.com/index.php?title=heros&amp;diff=4395</id>
		<title>heros</title>
		<link rel="alternate" type="text/html" href="http://wiki.medievan.com/index.php?title=heros&amp;diff=4395"/>
		<updated>2021-11-04T10:23:51Z</updated>

		<summary type="html">&lt;p&gt;185.238.219.58: /* Commander */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Heros}}&lt;br /&gt;
&lt;br /&gt;
There are three types of heroes: Commander, Spy and Diplomat. Each one has it's own skill set which the gamer can select from them and hero actions.&lt;br /&gt;
Skill set consist of 6 type: strength, dexterity, constitution, charisma, wisdom and intelligence.&lt;br /&gt;
&lt;br /&gt;
==Commander==&lt;br /&gt;
Commander is for fight. Major skills needed: strength, dexterity.&lt;br /&gt;
&lt;br /&gt;
Commander actions depend on support units it has. &lt;br /&gt;
&lt;br /&gt;
List of actions:&lt;br /&gt;
* Excavate ruins (with researcher)&lt;br /&gt;
* Collect resources from a cell (with workers)&lt;br /&gt;
* Camp&lt;br /&gt;
...&lt;br /&gt;
&lt;br /&gt;
==Spy==&lt;br /&gt;
Spy is for spy. Major skills needed: constitution, charisma, wisdom and intelligence.&lt;br /&gt;
&lt;br /&gt;
List of actions:&lt;br /&gt;
* Search for a spy on a tile (1min, cooldown 10min), (provides experience)&lt;br /&gt;
* Cripple enemy hero (roots it in place for approximately 2 hours)&lt;br /&gt;
* Assasinate a hero (prerequisites are not clear)&lt;br /&gt;
&lt;br /&gt;
==Diplomat==&lt;br /&gt;
Diplomat is for diplomacy. Major skills needed: constitution, charisma, wisdom and intelligence.&lt;br /&gt;
&lt;br /&gt;
List of actions:&lt;br /&gt;
* Explore the ruins (5min?, no cooldown)&lt;br /&gt;
* Explore cell resource&lt;br /&gt;
* Expand alliance territory to a cell (cost grows exponentially by the distance to the closest alliance city)&lt;/div&gt;</summary>
		<author><name>185.238.219.58</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.medievan.com/index.php?title=heros&amp;diff=4394</id>
		<title>heros</title>
		<link rel="alternate" type="text/html" href="http://wiki.medievan.com/index.php?title=heros&amp;diff=4394"/>
		<updated>2021-11-04T10:07:19Z</updated>

		<summary type="html">&lt;p&gt;185.238.219.58: /* Diplomat */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Heros}}&lt;br /&gt;
&lt;br /&gt;
There are three types of heroes: Commander, Spy and Diplomat. Each one has it's own skill set which the gamer can select from them and hero actions.&lt;br /&gt;
Skill set consist of 6 type: strength, dexterity, constitution, charisma, wisdom and intelligence.&lt;br /&gt;
&lt;br /&gt;
==Commander==&lt;br /&gt;
Commander is for fight. Major skills needed: strength, dexterity.&lt;br /&gt;
&lt;br /&gt;
Commander actions depend on support units it has. &lt;br /&gt;
&lt;br /&gt;
List of actions:&lt;br /&gt;
* excavate ruins (with researcher)&lt;br /&gt;
* collect resources from a cell (with workers)&lt;br /&gt;
* camp&lt;br /&gt;
...&lt;br /&gt;
&lt;br /&gt;
==Spy==&lt;br /&gt;
Spy is for spy. Major skills needed: constitution, charisma, wisdom and intelligence.&lt;br /&gt;
&lt;br /&gt;
List of actions:&lt;br /&gt;
* Search for a spy on a tile (1min, cooldown 10min), (provides experience)&lt;br /&gt;
* Cripple enemy hero (roots it in place for approximately 2 hours)&lt;br /&gt;
* Assasinate a hero (prerequisites are not clear)&lt;br /&gt;
&lt;br /&gt;
==Diplomat==&lt;br /&gt;
Diplomat is for diplomacy. Major skills needed: constitution, charisma, wisdom and intelligence.&lt;br /&gt;
&lt;br /&gt;
List of actions:&lt;br /&gt;
* Explore the ruins (5min?, no cooldown)&lt;br /&gt;
* Explore cell resource&lt;br /&gt;
* Expand alliance territory to a cell (cost grows exponentially by the distance to the closest alliance city)&lt;/div&gt;</summary>
		<author><name>185.238.219.58</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.medievan.com/index.php?title=heros&amp;diff=4393</id>
		<title>heros</title>
		<link rel="alternate" type="text/html" href="http://wiki.medievan.com/index.php?title=heros&amp;diff=4393"/>
		<updated>2021-11-04T09:57:05Z</updated>

		<summary type="html">&lt;p&gt;185.238.219.58: /* Spy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Heros}}&lt;br /&gt;
&lt;br /&gt;
There are three types of heroes: Commander, Spy and Diplomat. Each one has it's own skill set which the gamer can select from them and hero actions.&lt;br /&gt;
Skill set consist of 6 type: strength, dexterity, constitution, charisma, wisdom and intelligence.&lt;br /&gt;
&lt;br /&gt;
==Commander==&lt;br /&gt;
Commander is for fight. Major skills needed: strength, dexterity.&lt;br /&gt;
&lt;br /&gt;
Commander actions depend on support units it has. &lt;br /&gt;
&lt;br /&gt;
List of actions:&lt;br /&gt;
* excavate ruins (with researcher)&lt;br /&gt;
* collect resources from a cell (with workers)&lt;br /&gt;
* camp&lt;br /&gt;
...&lt;br /&gt;
&lt;br /&gt;
==Spy==&lt;br /&gt;
Spy is for spy. Major skills needed: constitution, charisma, wisdom and intelligence.&lt;br /&gt;
&lt;br /&gt;
List of actions:&lt;br /&gt;
* Search for a spy on a tile (1min, cooldown 10min), (provides experience)&lt;br /&gt;
* Cripple enemy hero (roots it in place for approximately 2 hours)&lt;br /&gt;
* Assasinate a hero (prerequisites are not clear)&lt;br /&gt;
&lt;br /&gt;
==Diplomat==&lt;br /&gt;
Diplomat is for diplomacy. Major skills needed: constitution, charisma, wisdom and intelligence.&lt;/div&gt;</summary>
		<author><name>185.238.219.58</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.medievan.com/index.php?title=heros&amp;diff=4392</id>
		<title>heros</title>
		<link rel="alternate" type="text/html" href="http://wiki.medievan.com/index.php?title=heros&amp;diff=4392"/>
		<updated>2021-11-04T09:51:29Z</updated>

		<summary type="html">&lt;p&gt;185.238.219.58: /* Commander */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Heros}}&lt;br /&gt;
&lt;br /&gt;
There are three types of heroes: Commander, Spy and Diplomat. Each one has it's own skill set which the gamer can select from them and hero actions.&lt;br /&gt;
Skill set consist of 6 type: strength, dexterity, constitution, charisma, wisdom and intelligence.&lt;br /&gt;
&lt;br /&gt;
==Commander==&lt;br /&gt;
Commander is for fight. Major skills needed: strength, dexterity.&lt;br /&gt;
&lt;br /&gt;
Commander actions depend on support units it has. &lt;br /&gt;
&lt;br /&gt;
List of actions:&lt;br /&gt;
* excavate ruins (with researcher)&lt;br /&gt;
* collect resources from a cell (with workers)&lt;br /&gt;
* camp&lt;br /&gt;
...&lt;br /&gt;
&lt;br /&gt;
==Spy==&lt;br /&gt;
Spy is for spy. Major skills needed: constitution, charisma, wisdom and intelligence.&lt;br /&gt;
 &lt;br /&gt;
==Diplomat==&lt;br /&gt;
Diplomat is for diplomacy. Major skills needed: constitution, charisma, wisdom and intelligence.&lt;/div&gt;</summary>
		<author><name>185.238.219.58</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.medievan.com/index.php?title=heros&amp;diff=4391</id>
		<title>heros</title>
		<link rel="alternate" type="text/html" href="http://wiki.medievan.com/index.php?title=heros&amp;diff=4391"/>
		<updated>2021-11-04T09:50:01Z</updated>

		<summary type="html">&lt;p&gt;185.238.219.58: /* Commander */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Heros}}&lt;br /&gt;
&lt;br /&gt;
There are three types of heroes: Commander, Spy and Diplomat. Each one has it's own skill set which the gamer can select from them and hero actions.&lt;br /&gt;
Skill set consist of 6 type: strength, dexterity, constitution, charisma, wisdom and intelligence.&lt;br /&gt;
&lt;br /&gt;
==Commander==&lt;br /&gt;
Commander is for fight. Major skills needed: strength, dexterity.&lt;br /&gt;
&lt;br /&gt;
Commander actions depend on support units it has. &lt;br /&gt;
Actions:&lt;br /&gt;
* excavate ruins (with researcher)&lt;br /&gt;
* collect resources from a cell (with workers)&lt;br /&gt;
* camp&lt;br /&gt;
...&lt;br /&gt;
&lt;br /&gt;
==Spy==&lt;br /&gt;
Spy is for spy. Major skills needed: constitution, charisma, wisdom and intelligence.&lt;br /&gt;
 &lt;br /&gt;
==Diplomat==&lt;br /&gt;
Diplomat is for diplomacy. Major skills needed: constitution, charisma, wisdom and intelligence.&lt;/div&gt;</summary>
		<author><name>185.238.219.58</name></author>
		
	</entry>
</feed>